Nights, intervista.
Qui potete trovare la lunga intervista di NGamer agli sviluppatori di Nights ed un brevissimo estratto ve lo mettiamo comunque:
Sonic and the Secret Rings seemed to take a few pages out of NiGHTS' book - putting Sonic 'on rails' for example - and did very well as a result of it. To reverse the situation, are you taking any inspiration from Secret Rings?
Takeshi Iizuka: The inspiration that drives us to make the sequel is appeasing the loyal fan base that has wanted to play a sequel to the original NiGHTS game. We want to make the best game possible so that not only our loyal fans will enjoy it but that we can introduce NiGHTS to a whole new generation of gamers that we hope will fall in love with it like so many have.
Christmas NiGHTS cleverly employed the Saturn's internal clock to alter the game world, particularly the weather conditions. Any chance of the Wii Weather Channel being used for some similar effects?
Takeshi Iizuka: What's exciting about the Wii is that it has a lot of great functions that we would like to take advantage of...we have some really special surprises for all!
And what about using Miis?
Takeshi Iizuka: The sequel is being designed around real human struggles. The story is about self-discovery and the belief in oneself. So, we're designing the game around human characters that interact with NiGHTS in the dreamworld of Nightopia.
Pare ci credano no? Speriamo in bene.
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