mercoledì 28 marzo 2007

Driver: Parallel Lines

Ecco due immagine fresche fresche per Driver: Parallel Lines in sviluppo su Wii presso gli studi di Ubisoft.


Cattive notizie per gli importatori, Gyakuten Saiban 4 solo in Giapponese.

No, tranaquilli, prima o poi la versione USA e PAL arrivera', ma dal 4 in poi pare che in Capcom non vogliano piu' mettere l'inglese come seconda lingua nel gioco, rendendo praticamente impossibile, a meno che non sappiate il giapponese, l'importazione di questo gioco per DS. A questo punto, speriamo che venga tradotto il piu' velocemente possibile.


Intercooler per Wii

Non si capisce come mai, dato che il Wii non scalda e sta acceso 24 ore su 24 grazie al Wii Connect. Ma se siete maniaci, sicuramente vi fara' piacere questa nuova trovata della Playmax, per la modica cifra di $ 17.98. L'intercooler ha la forma della base del Wii e ai lati un led blu.




Nuove immagini per Hajime no Ippo Wii

Nuove immagini per Hajime no Ippo, cliccate qui per vederne altre.





Ancora "Mario and Sonic at the Olympic Games"

Aperto il sito ufficiale.
Il sito è ospitato da SEGA, e in fondo i loghi sono quelli del Wii, del DS e della società del porcospino.. sembra proprio che il gioco verrà sviluppato da SEGA e non da Nintendo.
Per celebrare l'annuncio inoltre sono state rilasciatei due comunicati stampa con la storia dei personaggi:

Mario (aka Super Mario) stands as the best-known and best-loved character in video game history. Mario first appeared as “Jumpman” in the original Donkey Kong arcade game from 1981, and he has gone on to huge success on every Nintendo home console and hand-held system. Mario games alone have sold more than 193 million worldwide. Through April 2007, Mario has appeared in nearly 100 video games.

More importantly, Mario resonates on an emotional level with people all around the world. For many adults, he represents the simplicity of their youth, a time when rescuing a princess and defeating an ornery ape were the biggest concerns in their lives. For others, Mario led the resurgence of video games after the collapse of the industry in the early 1980s. But for everyone, Mario stands for fun, daring and mischievousness. He is one of the most recognizable, iconic characters in the world.

Mario Highlights:

1981: Mario is created by the legendary video game designer Shigeru Miyamoto and appears in his first game, the arcade game Donkey Kong®, in which he is known simply as “Jumpman.”
1982: For the arcade release of Donkey Kong Jr. ®, the Jumpman character is renamed “Mario” because of his resemblance to the owner of Nintendo of America’s first warehouse, Mario Segali.
1983: The arcade game Mario Bros.® becomes the first game to feature Mario as a title character and also marks the first appearance of Mario’s brother, Luigi.
1983: Mario becomes a TV star by appearing as a circus trainer in the CBS cartoon series Saturday Supercade, which runs through 1985.
1985: Mario stars in Super Mario Bros.® on Nintendo’s first U.S. home video game console, the Nintendo Entertainment System (NES®). The world is introduced to the Mushroom Kingdom, the setting for many future Mario adventures.
1989: Mario becomes one of the first video game characters to appear in a motion picture. He debuts on the silver screen in The Wizard, which gives eager players their first glimpse of Super Mario Bros®. 3.
1989: Mario jumps into every kid’s hand with the launch of Super Mario Land® for Nintendo’s original Game Boy.
1990: Super Mario Bros. 3 for the NES launches and goes on to sell more than 17.3 million games worldwide, making it the most successful individually sold video game of all time, a record that still stands.
1991: Mario appears with Yoshi for the first time in Super Mario World® for the Super Nintendo Entertainment System (SNES™).
1992: Super Mario Kart® for the Super NES launches one of the most popular franchises in Nintendo history.
1993: Mario’s adventures inspire a major motion picture: Super Mario Bros. – The Movie. The film stars Bob Hoskins as Mario, John Leguizamo as Luigi and Dennis Hopper as King Koopa.
1995: The Super NES game Super Mario World® 2: Yoshi’s Island features Mario as a baby – and he still saves the princess!
1996: Mario becomes the first video game character to have complete movement in a 360-degree, 3-D home video game environment in Super Mario® 64 for Nintendo 64.
1999: Mario Party® for Nintendo 64 defines the party-game genre and sparks numerous popular sequels on future platforms.
1999: Super Smash Bros.® arrives on Nintendo 64 featuring Mario and a cast of all-stars.
2001: The top-selling Super Mario® Advance marks Mario’s debut on the new Game Boy Advance hand-held system.
2001: Mario’s first appears on the Nintendo GameCube in Luigi’s Mansion™. Mario’s little brother and sidekick, Luigi, has to rescue Mario when he is held captive by ghosts in a haunted mansion.
2002: Super Mario Sunshine™ marks the first true Mario game on Nintendo GameCube™. Mario is given unprecedented freedom of movement as he tries to clean up Delfino Island.
2005: The Walk of Game in San Francisco honors both Mario and Shigeru Miyamoto as two of its first inductees.
2006: The tables are turned on Mario when longtime kidnap victim Princess Peach has to rescue him in Super Princess Peach™ for Nintendo DS.
2006: Mario’s 25 years of popularity continue, as New Super Mario Bros.™ for Nintendo DS emerges as one of the top-selling games in the United States for the year, with nearly 2 million units sold.
2007: The first Mario game for the Wii system from Nintendo is Super Paper Mario™, a remarkable game that shifts Mario between 2-D and 3-D environments. Other upcoming Mario games in development for Wii include Super Mario Galaxy™ and Super Smash Bros.® Brawl.
2007: Mario will appear with Sonic the Hedgehog for the first time in Mario & Sonic at the Olympic Games.

Sonic the Hedgehog

Celebrating his sixteenth anniversary in 2007 with over 44 million copies sold worldwide, Sonic The Hedgehog is a videogame industry icon. SEGA®’s much-loved blue hedgehog has starred in over 30 games and shows no signs of slowing down. Sonic, who was born June 23, 1991 as the fastest, most technologically advanced character for the SEGA Genesis console, continues to innovate as he blasts onto the Wii in Mario & Sonic at the Olympic Games Beijing 2008.

In addition to his video game fame, the “blue dude with the ‘tude” has starred in two animated TV series, comic books, and an animated movie—he’s even had his own theme park and was the first and only game character ever featured in the Macy’s Thanksgiving Day parade. But it’s his videogames that matter most to his legions of fans. Sonic has appeared on virtually every well-known game platform, a distinction that earned him his star on the ‘Walk of Game’ landmark honoring pioneering gaming icons.

SUPER SONIC MILESTONES

* Sonic The Hedgehog is one of the most popular videogame icons of all time with over 44 million games sold worldwide.
* An estimated 50 million people have played at least one Sonic game.
* Gamers have collected over 66 billion rings while playing Sonic.
* Sonic was the first videogame included in the National Film and Television Archive of the UK, where historic films and TV programs are preserved.
* An average of 8,000 Sonic games are sold worldwide every day.
* Gamers have spent over 500 million hours playing Sonic games.

KEY DATES
2007: In the fall, Mario and Sonic make video game history by joining forces in Mario & Sonic at the Olympic Games Beijing 2008. Sonic makes his debut on the Wii system with Sonic and the Secret Rings shipping in February.
2006: With games shipping or in development on seven different platform, 2006 marks Sonic’s busiest and most diverse gaming year to date.
2005: On November 15, Shadow the Hedgehog marks Shadow’s first appearance in a standalone game, shipping on NGC, PS2, and Xbox. On the same day, Sonic debuts on Nintendo DS with the well-received Sonic Rush.
2004: In January, Sonic Heroes is released on GameCube, PlayStation 2, and Xbox, marking Sonic’s largest multi-platform launch to date.
2003: In February, the new animated series Sonic X is announced.
2002: Sonic Adventure 2: Battle is released for GameCube on February 3, marking Sonic’s debut on the platform. Sonic Team’s Yuji Naka receives a Lifetime Achievement Award at the Game Developers Choice Awards in the US, an award presented to individuals who have made innovative and significant achievements in the videogame industry.
2001: On June 18, Sonic Adventure 2 ships in the US for Dreamcast. In June, a series of tenth birthday celebrations for Sonic are held across Japan. In December, CoroCoro Comics announces that the artist of the Sonic The Hedgehog comic will be well-known artist Santa Harukaze. The comic first appears in December.
2000: The Sonic fashion project makes its way to Paris, France as Sonic apparel is displayed at the Concept Store/Jean Charles de Castelbajac.
1999: Sonic Adventure ships August 31 in the US, eventually becoming the best-selling SEGA Dreamcast game of all time with over six million copies sold worldwide. Sonic’s second cartoon series launches in the US. In October, Sonic’s first clothing line is released in Japan.
1998: In December, Sonic Adventure is released in Japan on Dreamcast while US fans eagerly await its arrival stateside.
1997: Sonic R and Sonic Jam ship in Japan for SEGA Saturn.
1996: In a videogame first, Sonic is included in the National Film and Television Archive of the UK, where historic films and TV programs are preserved. Marking Sonic’s first full 3D adventure, Sonic 3D Blast is released on Saturn.
1994: Sonic The Hedgehog 3 blasts on Genesis February 2nd. In October, Sonic and Knuckles ships in the US. The two games could be combined by locking Sonic and Knuckles into the Sonic 3 cartridge, allowing the complete adventure to be played. In October, Sonic appears in a nationwide MTV ‘Rock the Rock’ special shot on Alcatraz. Twenty-five finalists from over 100,000 entrants compete in Sonic 3 for the title of “The World’s Most Hard-Core Gamer.”
1993: Sonic sponsors the F1 Williams team in April, and in the same month scientists discover a new gene with spikes similar to Sonic’s. They dub the new gene ‘Sonic The Hedgehog gene’. In June, the Adventures of Sonic The Hedgehog cartoon begins airing in nationwide in the US. In September, Sonic The Hedgehog appears in US arcades, and in November, Sonic stars in the Macy’s Thanksgiving Parade with a 65-foot long balloon.
1992: In November, Sonic The Hedgehog 2 is released for Genesis and Game Gear in the US on ‘Sonic 2s Day’. Miles ‘Tails’ Prower is introduced for the first time. The game sells over 400,000 copies in five days.
1991: Sonic The Hedgehog for Genesis ships in the US on June 23. Sonic ships in Japan in July. On December 28, Sonic The Hedgehog for Game Gear is released in Japan, marking Sonic’s debut on handheld platforms.
1990: Development of ‘action game for the new age’ commences in April. In November, Sonic The Hedgehog is officially announced.

KEY CHARACTERS
Sonic The Hedgehog: Capable of traveling at super sonic speeds, Sonic is known for his speed, confident attitude, and readiness for any and all types of adventure. A true hero, he calls upon all his skills to save the world from Dr. Eggman. Sonic has a big heart and is always ready to help those in need. Sonic’s original name was “Mr. Needlemouse.”
Miles ‘Tails’ Prower: Sonic’s best friend is a fox with two tails (similar to the mythological Japanese creature kitsune). Tails can fly for short distances by spinning his tails like helicopter rotors, and he also maintains Sonic’s plane the Tornado with his expert mechanical skills. Tails is eight years old, a little less than three feet tall, and weighs 44 pounds.
Knuckles the Echidna: Sonic’s friend as well as rival is the last living echidna. Knuckles lives on Angel Island, where he guards the Master Emerald. Although he can’t fly like Tails, Knuckles can glide for short periods, and he is strong with spiked fists that he can use to break through barriers and climb walls. Knuckles is not as friendly as Tails, being a bit of stubborn and short-tempered.
Dr. Eggman/aka Dr. Robotnik: Also known as Dr. Robotnik, the roly-poly Dr. Eggman is Sonic’s arch nemesis. His goal is to use his robots to conquer the world and establish the Eggman Empire. However, Sonic and his pals have managed to foil his plans every time so far, leaving the orange-mustachioed genius frustrated.
Amy Rose: A pink hedgehog who’s a skilled fighter capable of smashing enemies with her Piko Piko hammer, Amy regards herself as Sonic’s girlfriend. She has been in love with Sonic since he saved her in Sonic CD.
Shadow the Hedgehog: Shadow is a mysterious, black hedgehog resembling Sonic in appearance and skills. He was created by Gerald Robotnik on the Space Colony ARK over fifty years ago. He can use Chaos Control to distort time and space.
Rouge the Bat: Rouge is a treasure hunter and a spy for G.U.N. She is full of feminine charm and can be very manipulative. She is Knuckles’ rival, but secretly has a crush on him. Rouge wants all the jewels in the world, especially the elusive Master Emerald.
Metal Sonic: A robotic version of Sonic built by Eggman to counteract the speedy hero, Metal Sonic is as fast as Sonic and Shadow and has several unique features, such as the ability to copy data. In Sonic Heroes, Metal Sonic betrays Eggman to conquer the world for himself, but he is stopped by Super Sonic.
Cream the Rabbit: Cream is a naive young rabbit who lives with her mother, Vanilla. Cream’s best friend is a Chao called Cheese. Because Cream has been brought up like a princess, she does not like being involved in other people’s affairs. She can fly using her large ears.


Il titolo del gioco ci piace. Mario and Sonic; mica Sonic and Mario.

Pubblicità per Figure Skating DS

Dovete assolutamente guardare la pubblicità di questo attesissimo gioco per DS, se non altro per la vocina epilettica di sottofondo.

Niente DS Wi-Fi in aereo


Nell'immediato futuro il governo giapponese proibità l'utilizzo di alcun tipo di funzionalità wireless sugli aerei, DS (e PSP, ma tanto chi la usa?) compreso; tutto ciò perché la connessione senza fili potrebbe interferire con alcuni strumenti dell'aereo.
La cosa strana non è sapere che questo verrà vietato, perché è vietato praticamente ovunque, ma che finora era concesso.

Mario e Sonic assieme alle olimpiadi




TOKYO (March 28, 2007) – SEGA® Corporation and Nintendo Co. Ltd. today made a historical announcement that two of the biggest icons in the entertainment industry, Mario™ and Sonic™, are joining forces to star in Mario & Sonic at the Olympic Games. Developed for the Wii™ video game system and the Nintendo DS™ system, this momentous agreement marks the first time these two renowned stars have appeared together in a game.

Published by SEGA across Europe and North America, and published by Nintendo in the Japanese market, Mario & Sonic at the Olympic Games will be available for Holiday 2007 and is licensed through a worldwide partnership with International Sports Multimedia (ISM), the exclusive interactive entertainment software licensee of the International Olympic Committee (IOC).

In Mario & Sonic at the Olympic Games, players will compete in events that take place in environments based on the official venues of the Beijing 2008 Olympic Games. Using a supporting cast of characters from the amazing worlds of both Mario and Sonic, gamers will be able to compete as or against a range of lovable personalities including Mario, Sonic, Luigi™, Knuckles™, Yoshi®, Tails™ and more. Innovative usage of the Wii and DS control systems to maneuver a favorite character will allow players to race the likes of Mario and Sonic down the 100m track, engage in exhilarating rallies in table tennis and churn water in a swimming heat, all while competing for the much sought after gold medal.

“We are thrilled to partner with Nintendo and ISM on this groundbreaking title,” said Hisao Oguchi, President and Chief Operating Officer, SEGA Corporation. “For the first time, two of the world’s greatest games’ characters come together to compete in the world’s greatest sporting event and we couldn’t be more excited.”

“Mario and Sonic have been respectful rivals since the early days of video games,” says Shigeru Miyamoto, Senior Managing Director and General Manager, Entertainment Analysis and Development Division, Nintendo Co., Ltd.. “In fact, for a long time they have been discussing the possibility of one day competing against each other. Now that they have been given the perfect opportunity to meet at the Olympic Games, we may finally learn who is actually faster, Mario or Sonic?”

“The Olympic Games represent the true spirit of competition and passion,” said Raymond Goldsmith, Chairman and Chief Executive Officer of ISM. “Bringing together intensely competitive and fun characters like Mario and Sonic in an Olympic setting helps showcase the sports of the Olympic Games in a new and compelling way for all generations.”



Con questo comunicato è stato annunciato da Sega e Nintendo insieme, "Mario & Sonic at the olimpic games" per Wii, un videogioco presumibilmente basato su mini sfide sportive a suon di wiimote. La news pare vera e non un pesce d'aprile, anche se è meglio usare cautela. Vedremo che ne uscirà fuori. Se fosse vero sarebbe un abbinamento storico che solo qualche anno fa sarebbe stato impensabile (e ci sono anche gli amici di Soni e Mario). Che sia il turno di Sonic in Smash Bros.?

Immagini per Godzilla: Unleashed




Box Art per One Piece: Unlimited Adventure

Ninja Gaiden: Dragon Sword

55406 ngds 122 333lo


Attraverso una non meglio precisata rivista giapponese possiamo prendere visione dei primi scans di questo gioco. Ninja Gaiden per DS sarà un action game in 3D, i cui controlli saranno totalmente gestiti via stilo. Per camminare, saltare ed attaccare dovremo quindi punteggiare/scribacchiare. A breve nuove notizie.


50 nuove immagini per MySims Wii

Non vedete l'ora di giocarci, vero? Anche noi. Nel frattempo, cliccate qui per godevervi piu' di 50 nuove immagini del gioco.


Nuovo video per Konami Classics Series DS

Ve li ricordate tutti i trucchi per premere piu' velocemente sui tasti quando giocavate alle olimpiadi? il mio preferito era usare un accendino e muoverlo velocemente avanti e indietro. Ironia della sorte, un fumatore che batte un non fumatore in corsa...

Nuovo video per Disney’s Meet the Robinsons

E' appena stato rilasciato un nuovo video di Meet the Robinson per Wii. Buona visione.

Iwata eletto come uno dei migliori CEO del mondo


Barros ha stilato una classifica dei migliori 30 CEO del mondo (la trovate qui), e dentro ci è finito anche il presidente della Nintendo, Iwata, che ha condotto la compagnia a grandi risultati economici (e non solo).
Il quote associato a Iwata è questo:

"We are not fighting against other companies, we are fighting against ignorance of video games."

Vai presidente!

GameStop incolpa Nintendo per la scarsa disponibilità di Wii


Secondo il COO di GameStop Dan Matteo la scarsa reperibilità di Wii sugli scaffali non dipenderebbe dall'esaurimento delle scorte, ma da una precisa scelta di Nintendo che secondo lui "ha già fatto i numeri che desiderava". In poche parole Nintendo per quest'anno fiscale sarebbe a posto così, perciò non starebbe distribuendo Wii volontariamente; proprio per questo, secondo Dan Matteo, dal primo aprile, data d'inizio del nuovo anno fiscale, non ci dovrebbero essere più problemi di reperibilità per alcun giocare americano.
Il tizio ha anche detto che PS3 ha fatto un buon lancio in Europa, ma non eccezionale. Se volete leggere tutta l'intervista, cliccate qui.